Dr Craig Johnson
Casual
School of Culture and Communication
14 Scholarly works
0 Projects
HIGHLIGHTS
2026
Book Chapter
On Prompting as a Cultural Practice in Visual Generative AI
DOI: 10.1201/97810037402612026
Book Chapter
On Prompting as a Cultural Practice in Visual Generative AI
DOI: 10.1201/9781003740261-52024
Journal article
Oceanic urbanism, or reimagining the contemporary cruise ship
DOI: 10.1017/s13591355251008822024
Book Chapter
The Dystopia Industry: Video Games and the Commodification of Cultural Collapse
DOI: 10.1515/9783110752809-0212022
Journal article
Games and data capture culture: play in the era of accelerated neoliberalism
DOI: 10.1177/016344372110455562018
Book
Modernity without a Project
DOI: 10.1353/book.764782018
Book Chapter
De-Extincting the Utopian: Troy Emery's animal sculptures
RECENT SCHOLARLY WORKS
2017
Journal article
Video games and dystopia: Total cities, post-cities and the political unconscious
DOI: 10.1386/jgvw.9.3.243_12014
Journal article
Doubling & its Discontents
2009
Journal article
Review: Advertising and New Media
DOI: 10.1177/1329878x0913100135