Multiplying worlds: romanticism, modernity, & the emergence of virtual reality

Grant number: DP0344748

Abstract

This project contends that virtual reality first emerges during the Romantic Period (1780-1830). Further, it argues that the contemporary prominence of virtual reality rests to a surprising degree on assumptions about the virtual that derive from this earlier period. To establish this aetiology of perhaps the most important phenomenon of the digital age, the project focuses on the production of virtual reality in Enlightenment schemes for managing the real, popular entertainment, and Romanticism. It will make a major contribution to debates concerning Romanticism and (post)modernity, and to our understanding of the cultural histories that shape our reception of computer technologies.

University of Melbourne Researchers