Conference Proceedings

Game Design for Learning to Solve Problems in a Collaborative Environment

Nafisa Awwal, Monjurul Alom, Esther Care, R Munkvold (ed.), L Kolas (ed.)

PROCEEDINGS OF THE 9TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2015) | ACAD CONFERENCES LTD | Published : 2015

Abstract

Gamification has become a central focus in education and training due to its perceived potential to make learning more motivating and engaging. The reason for this shift in focus is that, unlike traditional pen and paper assessments, those presented in the form of games are not only designed and encoded with enjoyable game playing mechanisms, but is also capable of capturing salient information about the problem solving processes that individuals use when they work through a problem with another individual. The Assessment and Teaching of 21st Century Skills (ATC21S™) project focused its research on assessing the processes with which a problem is solved in a collaborative environment. This pa..

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