Conference Proceedings

Remote Gaze and Gesture Tracking on the Microsoft Kinect: Investigating the Role of Feedback

M Carter, J Newn, E Velloso, F Vetere, B Ploderer (ed.), M Carter (ed.), M Gibbs (ed.), W Smith (ed.), F Vetere (ed.)

Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction | ACM | Published : 2015

Abstract

In this paper we present the results of a user experience and preference study into the combination of gaze and gesture in a lounge-style remote-interaction, using a novel system that tracks gaze and gesture using only the Kinect device at a distance of 2m from the user. Our results indicate exciting opportunities for gaze-tracking interfaces that use existing technologies, but suggest that findings from studies of highly-accurate gaze systems may not apply in these real-world simulations where the gaze-tracking is inherently less accurate. We contribute a series of design recommendations for gaze and gesture interfaces in this context, and based on these limitations.

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