Conference Proceedings

Substitutional Reality: Using the Physical Environment to Design Virtual Reality Experiences

AL Simeone, E Velloso, H Gellersen

Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems | ACM | Published : 2015

Abstract

Experiencing Virtual Reality in domestic and other uncontrolled settings is challenging due to the presence of physical objects and furniture that are not usually defined in the Virtual Environment. To address this challenge, we explore the concept of Substitutional Reality in the context of Virtual Reality: A class of Virtual Environments where every physical object surrounding a user is paired, with some degree of discrepancy, to a virtual counterpart. We present a model of potential substitutions and validate it in two user studies. In the first study we investigated factors that affect participants' suspension of disbelief and ease of use. We systematically altered the virtual representa..

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University of Melbourne Researchers