Conference Proceedings
Substitutional Reality: Using the Physical Environment to Design Virtual Reality Experiences
AL Simeone, E Velloso, H Gellersen
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems | ACM | Published : 2015
Abstract
Experiencing Virtual Reality in domestic and other uncontrolled settings is challenging due to the presence of physical objects and furniture that are not usually defined in the Virtual Environment. To address this challenge, we explore the concept of Substitutional Reality in the context of Virtual Reality: A class of Virtual Environments where every physical object surrounding a user is paired, with some degree of discrepancy, to a virtual counterpart. We present a model of potential substitutions and validate it in two user studies. In the first study we investigated factors that affect participants' suspension of disbelief and ease of use. We systematically altered the virtual representa..
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Funding Acknowledgements
The first author was supported by a Marie Curie Intra European Fellowship (3STARS) within the 7th European Community Framework Programme. We thank Dr Wendy Powell, Dr John Hardy, Kiel Long, and Tim Dykes for their feedback.