Designing for Bodily Interplay in Social Exertion Games
Florian 'Floyd' Muller, Martin R Gibbs, Frank Vetere, Darren Edge
ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION | ASSOC COMPUTING MACHINERY | Published : 2017
While exertion games facilitate, and benefit from, social play, most exertion games merely support players acting independently. To help designers explore the richness of social play in exertion games, we present the design dimension "bodily interplay" that gives critical focus to how players' bodies interact with one another.We offer two broad categories of bodily interplay-parallel and interdependent play-to explain how exertion games can facilitate independent and offensive/defensive-type experiences. These categories can be applied to both the physical and virtual space, and by looking at all permutations of these categories, we articulate four ways of coupling the spaces: comparative, a..View full abstract
Awarded by Australian Research Council
Florian 'Floyd' Mueller appreciates the support from the Australian Research Council (DP110101304 & LP130100743).