Journal article

Attentional bias in excessive massively multiplayer online role-playing gamers using a modified Stroop task

O Metcalf, K Pammer

Computers in Human Behavior | PERGAMON-ELSEVIER SCIENCE LTD | Published : 2011

Abstract

There is considerable dispute regarding the nature of excessive or problematic Internet-related behaviour and whether it constitutes a clinical addiction. Classification of excessive gaming is hindered by a lack of experimental research investigating behavioural responses from gamers and comparing these patterns to those found in established addictions. We investigated whether an attentional bias for gaming-related words existed for addicted Massively Multiplayer Online Role-Playing Gamers (MMORPGers) identified using the Addiction-Engagement Questionnaire. Forty frequent MMORPGers (15 female) and 19 non-MMORPGers (eight female) completed a computerised modified Stroop task comprised of game..

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