Conference Proceedings

What can We Learn from Eye Tracking Boardgame Play?

Mellssa J Rogerson, Wally Smith, Martin R Gibbs

EXTENDED ABSTRACTS PUBLICATION OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY (CHI PLAY'17 EXTENDED ABSTRACTS) | ASSOC COMPUTING MACHINERY | Published : 2017

Abstract

In this paper, we discuss exploratory gaze data findings from a series of co-located tabletop boardgame play sessions. We identified clear patterns of repeated gaze jumps between people and components, as players looked back and forth between various game materials in common play areas as well as their own and those of other players. Of interest was the repetition that occurred - players frequently referred back to specific elements several times - as well as the relatively short dwell times, which were typically well under a second. Contrary to our expectations, this gaze pattern occurred during other players' turns as well as the player's own. This work contributes to understanding of play..

View full abstract

Grants

Funding Acknowledgements

We thank all the players who participated in this study, as well as the designers whose games they played. We are also grateful to the two anonymous reviewers for their detailed and constructive comments. The first author's work was supported by an Australian Government Research Training Program Scholarship and by the Microsoft Research Centre for Social NUI