Conference Proceedings

VR reading UIs: Assessing text parameters for reading in VR

T Dingler, K Kunze, B Outram

Association for Computing Machinery (ACM) | Published : 2018


© 2018 Copyright held by the owner/author(s). Virtual Reality (VR) devices have increasingly sparked both commercial and academic interest. While applications range from immersive games to real-world simulations, little attention has been given to the display of text in virtual environments. Since reading remains to be a crucial activity to consume information in the real and digital world, we set out to investigate user interfaces for reading in VR. To explore comfortable reading settings, we conducted a user study with 18 participants focusing on parameters, such as text size, convergence, as well as view box dimensions and positioning. This paper presents the first step in our work toward..

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