Conference Proceedings

Can Mobile Augmented Reality Stimulate a Honeypot Effect? Observations from Santa’s Lil Helper

R Kelly, Hasan Shahid Ferdous, Niels Wouters, Frank Vetere

Association for Computing Machinery (ACM) | Published : 2019


In HCI, the honeypot effect describes a form of audience engagement in which a person’s interaction with a technology stimulates passers-by to observe, approach and engage in an interaction themselves. In this paper we explore the potential for honeypot effects to arise in the use of mobile augmented reality (AR) applications in urban spaces. We present an observational study of Santa’s Lil Helper, a mobile AR game that created a Christmas-themed treasure hunt in a metropolitan area. Our study supports a consideration of three factors that may impede the honeypot effect: the presence of people in relation to the game and its interactive components; the visibility of gameplay in urban space; ..

View full abstract