Journal article

BitBox!: A case study interface for teaching real-time adaptive music composition for video games

Kenneth Mcalpine

JOURNAL OF MUSIC TECHNOLOGY & EDUCATION | INTELLECT LTD | Published : 2016

Abstract

Real-time adaptive music is now well-established as a popular medium, largely through its use in video game soundtracks. Commercial packages, such as fmod, make freely available the underlying technical methods for use in educational contexts, making adaptive music technologies accessible to students. Writing adaptive music, however, presents a significant learning challenge, not least because it requires a different mode of thought, and tutor and learner may have few mutual points of connection in discovering and understanding the musical drivers, relation-ships and structures in these works. This article discusses the creation of ‘BitBox!’, a gestural music interface designed to deconstruc..

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