Ganking, Corpse Camping and Ninja Looting from the perception of the MMORPG community: Acceptable Behavior or Unacceptable Griefing?
Leigh Achterbosch, Charlynn Miller, Peter Vamplew
PROCEEDINGS OF THE 9TH AUSTRALASIAN CONFERENCE ON INTERACTIVE ENTERTAINMENT (IE 2013) | ASSOC COMPUTING MACHINERY | Published : 2013
Every day in online games designed to entertain, an unknown percentage of users are experiencing what is known as 'Griefing'. Griefing is used to describe when a player within a multiplayer online environment intentionally disrupts another player's game experience for his/her own personal enjoyment or material gain. Unrestrained, griefing could lead to a downward spiral of the number of people playing Massively Multiplayer Online Role-Playing Games (MMORPG)s, and possibly the death of smaller MMORPGs. Big game publishers may not wish to risk supporting the genre. There have been studies conducted in the past that attempt to define griefing and the different forms it takes in MMORPGs. These w..View full abstract