Journal article

Why do people play violent video games? Demographic, status-related, and mating-related correlates in men and women

Michael M Kasurnovic, Khandis Blake, Barnaby J Dixson, Thomas F Denson

PERSONALITY AND INDIVIDUAL DIFFERENCES | PERGAMON-ELSEVIER SCIENCE LTD | Published : 2015

Abstract

The numerous negative and positive consequences of playing violent video games are well-documented. Specifically, violent games improve many aspects of cognition and attention but can also increase aggression. Compared to these established effects of exposure to violent video games, very little is known about who plays violent video games and why they play them. Taking an evolutionary psychological approach to address this gap, in two studies we surveyed 1000 men and women who reported playing video games in the past 30. days. We assessed three classes of predictors of violent video game exposure: demographic, status-related, and mating-related. In both studies, women who played the most vio..

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Grants

Awarded by Australian Research Council



Funding Acknowledgements

The research reported here and the preparation of this manuscript were supported by Discovery Early Career Researcher Awards and Future Fellowships from the Australian Research Council to Michael Kasumovic (DECRA: 120100214; FT: 140100115) and Thomas Denson (DE120101945; FT140100291) as well as Discovery Projects awarded to Thomas Denson (DP120102453). Khandis Blake was supported by an Australian Postgraduate Award.