Journal article

Facilitating Social Constructivist Learning Environments for Product Design Students Using Social Software (Web2) and Wireless Mobile Devices

Thomas Cochrane, Isaac Flitta, Roger Bateman

Design Principles and Practices: An International Journal—Annual Review | Common Ground Research Networks | Published : 2009


It is well understood and has been well documented that there is much to gain by using social software in creating collaborative learning communities. However little is known about using a context independent interactive collaborative environment with an emphasis upon sharing, ease of use, customization and personal publishing (Mobile Web2). This paper describes an innovative and integrated Mobile Web2 technology in a product design live project setting, that assists product designers to solve a real problem to serve a real client. Students and teaching staff use a smartphone to capture design decisions and prototypes and collate and share these via an online eportfolio. From the data collec..

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