Thesis / Dissertation

Voice interaction game design and gameplay

Fraser John Allison, Martin Gibbs (ed.)

Published : 2020

Abstract

This thesis is concerned with the phenomenon of voice-operated interaction with characters and environments in videogames. Voice interaction with virtual characters has become common in recent years, due to the proliferation of conversational user interfaces that respond to speech or text input through the persona of an intelligent personal assistant. Previous studies have shown that users experience a strong sense of social presence when speaking aloud to a virtual character, and that voice interaction can facilitate playful, social and imaginative experiences of the type that are often experienced when playing a videogame. Despite this, the user experience of voice interaction is frequentl..

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