Journal article

A Serious Game to Improve Emotion Regulation in Treatment-Seeking Individuals With Gambling Disorder: A Usability Study

Teresa Mena-Moreno, Fernando Fernandez-Aranda, Roser Granero, Lucero Munguia, Trevor Steward, Hibai Lopez-Gonzalez, Amparo del Pino-Gutierrez, Maria Lozano-Madrid, Monica Gomez-Pena, Laura Moragas, Isabelle Giroux, Marie Grall-Bronnec, Anne Sauvaget, Bernat Mora-Maltas, Eduardo Valenciano-Mendoza, Jose M Menchon, Susana Jimenez-Murcia

FRONTIERS IN PSYCHOLOGY | FRONTIERS MEDIA SA | Published : 2021

Abstract

Background: Serious games have shown positive results in increasing motivation, adherence to treatment and strengthening the therapeutic alliance in multiple psychiatric disorders. In particular, patients with impulse control disorders and other disorders in which the patient suffers from inhibitory control deficits (e.g., behavioral addictions) have been shown to benefit from serious games. Aim: The aim of this study was to describe the characteristics and to evaluate the usability of a new serious videogame, e-Estesia. This serious videogame was designed to improve emotion regulation in patients with gambling disorder (GD). Preliminary results from a pilot sample are also reported. Method:..

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Grants

Awarded by Ministerio de Economia y Competitividad


Awarded by Ministerio de Ciencia, Innovacion y Universidades


Awarded by Delegacion del Gobierno para el Plan Nacional sobre Drogas


Awarded by Instituto de Salud Carlos III (ISCIII)


Awarded by Ministerio de Educacion, Cultura y Deporte


Awarded by Generalitat de Catalunya


Funding Acknowledgements

This research was supported by grants from the CERCA Programme/Generalitat de Catalunya for institutional support. It was additionally supported by grants from the Ministerio de Economia y Competitividad (PSI2015-68701-R), and from the Ministerio de Ciencia, Innovacion y Universidades (grant RTI2018-101837-B-100). The research was funded by the Delegacion del Gobierno para el Plan Nacional sobre Drogas (2017I067 and 2019I47), Instituto de Salud Carlos III (ISCIII; PI17/01167) and co-funded by FEDER funds/European Regional Development Fund (ERDF), a way to build Europe. CIBERObn and CIBERSAM are both initiatives of ISCIII. The funders had no role in the study design, data collection and analysis, decision to publish, or preparation of the manuscript. TM-M and ML-M are supported by a predoctoral Grant of the Ministerio de Educacion, Cultura y Deporte (FPU16/02087 and FPU15/02911). HL-G is supported by a Generalitat de Catalunya Grant (2017 BP 00035). LM was supported by a postdoctoral Grant of the Mexican Institution Consejo Nacional de Ciencia y Tecnologia-CONACYT (Science and Technology National Counsel).