Conference Proceedings

Gaze-supported 3d object manipulation in virtual reality

D Yu, X Lu

Conference on Human Factors in Computing Systems - Proceedings | ASSOC COMPUTING MACHINERY | Published : 2021

Abstract

This paper investigates integration, coordination, and transition strategies of gaze and hand input for 3D object manipulation in VR. Specifcally, this work aims to understand whether incorporating gaze input can beneft VR object manipulation tasks, and how it should be combined with hand input for improved usability and efciency.We designed four gaze-supported techniques that leverage diferent combination strategies for object manipulation and evaluated them in two user studies. Overall, we show that gaze did not ofer signifcant performance benefts for transforming objects in the primaryworking space, where all objectswere located in front of the user and within the arm-reach distance, but ..

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Grants

Awarded by Xi'an Jiaotong-Liverpool University (XJTLU) Key Special Fund


Awarded by Australian Research Council Discovery Early Career Award - Australian Government


Funding Acknowledgements

This research is partially funded by the Melbourne Research Scholarship provided by The University of Melbourne. It is also supported in part by Xi'an Jiaotong-Liverpool University (XJTLU) Key Special Fund (KSF-A-03). Eduardo Velloso is the recipient of an Australian Research Council Discovery Early Career Award (Project Number: DE180100315) funded by the Australian Government.