Journal article

A tripartite neurocognitive model of internet gaming disorder

L Wei, S Zhang, O Turel, A Bechara, Q He

Frontiers in Psychiatry | FRONTIERS MEDIA SA | Published : 2017

Open access

Abstract

Playing Internet games has emerged as a growing in prevalence leisure activity. In some cases, excess gaming can lead to addiction-like symptoms and aversive outcomes that may be seen by some as manifestations of a behavioral addiction. Even though agreement regarding the pathologizing of excessive video gaming is not yet achieved and perhaps because the field requires more research, many works have examined the antecedents and outcomes of what is termed internet gaming disorder (IGD). In this article, we aim at summarizing perspectives and findings related to the neurocognitive processes that may underlie IGD and map such findings onto the triadic-system that governs behavior and decision-m..

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University of Melbourne Researchers

Grants

Awarded by National Natural Science Foundation of China


Funding Acknowledgements

QH was supported by research grants from the National Natural Science Foundation of China (31400959), Entrepreneurship and Innovation Program for Chongqing Overseas Returned Scholars (cx2017049), Fundamental Research Funds for the Central Universities (SWU1509422, 15XDSKD004), Open Research Fund of the Key Laboratory of Mental Health, Institute of Psychology, Chinese Academy of Sciences (KLMH2015G01), and the Research Program Funds of the Collaborative Innovation Center of Assessment toward Basic Education Quality at Beijing Normal University (2016-06-014-BZK01, SCSM-2016A2-15003).