Conference Proceedings

Brute force as input for networked gaming

F Mueller, S Agamanolis, F Vetere, M Gibbs

Australasian Computer-Human Interaction Conference, OZCHI'07 | Published : 2007

Abstract

Bodily activities such as sports have many physical and mental health benefits. The associated physical interactions are often of an exertion character and facilitate the use of brute force and intense physical actions. On the other hand, computer interfaces so far have mainly focused on interactions that use limited force and often ignored the existence of extreme brutal interactions that can be encountered in everyday life, in particular in contact sports. We present our initial investigations on the concept of "Brute Force" interfaces in HCI and describe work-in-progress on a prototype that aims to facilitate brute force interactions. We hope with our work we can aid designers who want to..

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