Conference Proceedings
Taxonomy of exertion games
F Mueller, MR Gibbs, F Vetere
Proceedings of the 20th Australasian Conference on Computer Human Interaction Designing for Habitus and Habitat Ozchi 08 | Published : 2008
Abstract
A new set of computationally-augmented games have emerged recently that require the user to move their body. These exertion games are believed to contribute to social, mental and in particular, physical benefits, marking a change in how we perceive computer gaming. However, although these games are a commercial success, research is lacking a theoretical understanding how to analyse existing and guide future designs. We present initial investigations towards a taxonomy of such exertion games with a focus on social aspects, based on work on traditional play and sports. Our contribution lays the foundation for the creation of a theoretical framework on exertion games, expanding our understandin..
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