Journal article

Considerations for the design of networked exertion interactions

FF Mueller, F Vetere, M Gibbs

International Journal of Arts and Technology | INDERSCIENCE ENTERPRISES LTD | Published : 2010

Abstract

Research in human-computer interaction has begun to acknowledge the benefits of physicality in the way people interact with computers. Mostly, the role of physicality is often understood in terms of the characteristics of tangible computationally augmented objects, but here; we are stressing that the physicality lies also within the interaction, not just the object. We use a subset of bodily actions, exertion interactions, as an example to demonstrate our point. Emerging designs, particularly; within a game context, have shown that supporting such exertion interactions can enable beneficial experiences between geographically distant participants. We have reflected on several designs (from ou..

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University of Melbourne Researchers

Grants

Funding Acknowledgements

The development work for table tennis for Three was initially supported by the University of Melbourne and CSIRO Collaborative Research Support Scheme. The authors wish to thank the Connecting People group at CSIRO and Stefan Agamanolis, Roz Picard and Ted Selker for their work on some of the projects described. The authors also like to thank Electronic Sports and Kerin Bryant for their use of the photos. The first author also acknowledges the support from a Microsoft Research Asia Fellowship.