Journal article
Towards practical classical processing for the surface code
AG Fowler, AC Whiteside, LCL Hollenberg
Physical Review Letters | AMER PHYSICAL SOC | Published : 2012
Abstract
The surface code is unarguably the leading quantum error correction code for 2D nearest neighbor architectures, featuring a high threshold error rate of approximately 1%, low overhead implementations of the entire Clifford group, and flexible, arbitrarily long-range logical gates. These highly desirable features come at the cost of significant classical processing complexity. We show how to perform the processing associated with an n×n lattice of qubits, each being manipulated in a realistic, fault-tolerant manner, in O(n2) average time per round of error correction. We also describe how to parallelize the algorithm to achieve O(1) average processing per round, using only constant computing ..
View full abstractGrants
Awarded by Australian Research Council Centre of Excellence for Quantum Computation and Communication Technology
Awarded by Army Research Office (ARO)
Funding Acknowledgements
We acknowledge support from the Australian Research Council Centre of Excellence for Quantum Computation and Communication Technology (Project number CE110001027), and the US National Security Agency (NSA) and the Army Research Office (ARO) under Contract No. W911NF-08-1-0527.