Journal article

Towards practical classical processing for the surface code

AG Fowler, AC Whiteside, LCL Hollenberg

Physical Review Letters | AMER PHYSICAL SOC | Published : 2012

Abstract

The surface code is unarguably the leading quantum error correction code for 2D nearest neighbor architectures, featuring a high threshold error rate of approximately 1%, low overhead implementations of the entire Clifford group, and flexible, arbitrarily long-range logical gates. These highly desirable features come at the cost of significant classical processing complexity. We show how to perform the processing associated with an n×n lattice of qubits, each being manipulated in a realistic, fault-tolerant manner, in O(n2) average time per round of error correction. We also describe how to parallelize the algorithm to achieve O(1) average processing per round, using only constant computing ..

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University of Melbourne Researchers

Grants

Awarded by Australian Research Council Centre of Excellence for Quantum Computation and Communication Technology


Awarded by Army Research Office (ARO)


Funding Acknowledgements

We acknowledge support from the Australian Research Council Centre of Excellence for Quantum Computation and Communication Technology (Project number CE110001027), and the US National Security Agency (NSA) and the Army Research Office (ARO) under Contract No. W911NF-08-1-0527.