Journal article
Effectiveness and feasibility of virtual reality and gaming system use at home by older adults for enabling physical activity to improve health-related domains: a systematic review
Kimberly J Miller, Brooke S Adair, Alan J Pearce, Catherine M Said, Elizabeth Ozanne, Meg M Morris
Age and Ageing | OXFORD UNIV PRESS | Published : 2014
Grants
Funding Acknowledgements
This work was supported by a Grant from the Institute for a Broadband-Enabled Society (IBES), Australia. Salary support for C. Said was provided by a Melbourne Research Fellowship (Career Interruption), The University of Melbourne, Australia.