Conference Proceedings

Designing mediated combat play

F Mueller, MR Gibbs, F Vetere, S Agamanolis, D Edge

ACM Press | Published : 2014

Abstract

Supporting physical exertion is a growing trend in digital technology design. However, most experiences focus on bodily actions in which participants act independently of each other. In contrast, we focus on virtual body-to-body interactions between multiple participants, inspired by combat-oriented sports such as boxing that highlight the need to act while avoiding reciprocal bodily action. Mediating such body-to-body interactions with technology is challenging, particularly when participants are not colocated. Prior systems have often involved a mixture of novel physical interfaces and interactions through virtual avatars. This paper charts a design space for virtual combat play experience..

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University of Melbourne Researchers